package com.D5Power.Objects
{
	import com.D5Power.Objects.Effects.Shadow;
	import com.D5Power.scene.BaseScene;
	
	import flash.geom.ColorTransform;
	import flash.geom.Point;
	
	/**
	 * 可以实现获取屏幕属性的接口
	 */ 
	public interface IRender
	{
		function get Scene():BaseScene;
		function get rendFly():Point;
		function get colorPan():ColorTransform;
		function get shadow():Shadow;
		function get isOver():Boolean;
	}
}